Just Another Day
Just Another Day
Author/Designer: Collin Nelson
Just Another Day is a newly developed project which ultimately makes perception into an equally playful and pleasurable experience. The biggest lesson of the game is to make the most of every day, but players will eventually realize there are many other lessons to be gained as well. Altogether, the emotional aspects of the game can be triggering to some extent. For example, the assassination scene, the hunting scene, the scenes of loss, or even the domestic dispute scenes can impact one emotionally. Regardless of these brief moments, the overall arch of the narrative is set to be an empowering response to these triggering aspects rather than a debilitating one.
Status | Prototype |
Platforms | HTML5 |
Author | USM Game Studies |
Genre | Interactive Fiction |
Made with | Twine |
Tags | dramatic, emotional, Experimental, Historical, storygame, Story Rich, Twine |
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